AI move to isn't working for me

I am messing around with the pawn sensing node and for some reason the AI move to isn’t working any more is anyone able to help me out, I have a nav mesh set up and everything and it was working earlier but I don’t understand why it isn’t now.

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Have you tried debugging this BP? Put a breakpoint anywhere and when it’s hit mouse-over on specific pins to see what’s the value of each variable. Some things might have different values then you anticipate. Maybe the cast fails? Give it a try.

Cheers,

–mieszko

I had more screenshots of showing print strings that it was running through the blueprint though failing however when i went to test it again its working now…