Unreal Engine 4 starts very slow
I have a problem since the new updater came out. My Unreal Engine 4 takes a lot of time to start actually, I looked up in the tastkmanager what the "UE4Editor" is doing, but under memory Usage it stays for a very long time on the same value. It doesn't even change and under CPU it stays under "01". But it is first since the new UE4 Updater came out, before the new updater the engine started up very quick. I tried to launch the engine with the editor .exe and also with via the updater, nothing changes. Does anyone else have the problem? What could I do? Perhaps it is a bug?
My UE4 is placed on a SSD and it takes around 5-10 minutes to actually start. Also I tried to completely reinstall UE4, didn't work. Later when the engine started and is showing me the thumbnail it says "Initializing" and "Loading" and also this is taking a very long time around 5 minutes.
We're not able to reproduce this internally, so I'd like to get a hold of a project that reproduces the problem for you if possible. Please upload a zipped project to someplace like Google Drive or Dropbox and get us a download link so we can take a look. You can send it to me privately on the forums, if you prefer:
Please make sure that we also have your dxdiag as well.
answered Jul 14 '15 at 07:46 PM
You need to change this inside your BaseEngine.ini: [InstalledDerivedDataBackendGraph]
Local=(Type=FileSystem, ReadOnly=false, Clean=false, Flush=false, PurgeTransient=true, DeleteUnused=true, UnusedFileAge=34, FoldersToClean=-1, Path=”%GAMEDIR%DerivedDataCache”)
answered Mar 18 '15 at 10:53 PM
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