Unable to get mobile viewport size (C++)
I am working on an Input Manager for my game and the following code is working in the editor, but not in the standalone version of the mobile package (Android Samsung tablet):
My question is : How can I get the viewport size in the standalone package of the mobile device ? Thanks for your replies ! Lionel
asked Feb 02 '15 at 10:46 AM in C++ Programming
Try calling the function after a 0.2 seconds delay.
I know it sounds hacky, but this is what's currently used in TappyChicken blueprints.
answered Aug 07 '15 at 08:42 PM
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