Delay node isn't delaying flow control
I created a simple button. And I added a delay so that when the player presses the button, it will take certain amount of time before the door will start opening. The problem is that the delay won't delay anything. When I run the game, I press the button and the door will open (or close) immediately! I added one delay before I unlock the the button again (To prevent the button from being pressed multiple times, and that one does work properly. Here is the Blueprint code I am using. The highlighted node is the one that doesn't do anything.
asked Feb 02 '15 at 06:06 PM in Bug Reports
Well, this was a quickie one.
There seems to be a problem if the delay isn't connected to anything. I simply added the delay in the 'then 1' output node of the sequence.
answered Feb 02 '15 at 06:13 PM
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