Match animation to velocity

Hello everyone,

So I have set up my blend spaces and got everything good to go, I setup my MaxWalkSpeed and and changing that in between my Run functions. The animation looks somewhat off from the MaxWalkSpeed so I was wondering if there is anything I can do to match it up. Coming from Unity I know in Mecanim (There Animator) you could homogenize the animation.

Thanks everyone!

you need to try and tweak you blend space range or change the play rate of your animation, there’s no easy way like in Mecanim.