Menu Shearing Without Texture Shearing

Hello guys,

So I’m trying to make the menu look like this:

And have this in the editor:

As you can see it is not sheared like it should be.
Using shearing on the panel produces the following results:

So basically the idea is to have a sheared base without the textures for the buttons inside to be sheared as well.
I am new to Unreal so if I’m doing something obviously stupid please point it out peacefully.