Can't start in UE 4.6 VehicleGame from Marketplace

i can’t load in UE 4.6 the Vehicle Game from Marketplace since I am on UE 4.6 (I started it on < UE 4.6).
Whit others project from Marketplace I haven’t got any problem, but only with this one!
The error is:
“The following modules are missing or built with a different engine version:
UE4Editor-VehicleGame.dll
UE4Editor-VehicleGameLoadingScreen.dll
Would you like to rebuild them now?"
If I click “yes” and it returns an error (after hours of compilation): “VehicleGame could not be compiled. Try rebuilding from source manually”

Hi Angel,

When it comes to code based projects, if you rename it when you created the new project, you will need fix a couple of coding files. To do this you will need Visual Studio.

  • Go to:

:\Users\YourName\Documents\Unreal Projects\YourProjectName\Source

VehicleGame.Target.cs

VehicleGameEditor.Target.cs

  • Rename both files so it is YourProjectName instead of VehicleGame. (Only replace the words ‘VehicleGame’.)

  • Open each of the files and change any references of ‘VehiceGame’ to YourProjectName. (Once again, only replace the words ‘VehicleGame’.)

  • Save both files.

  • Go back out to the Project Folder:

:\Users\YourName\Documents\Unreal Projects\YourProjectName

  • Right-click on the YourProjectName.uproject file.

  • Choose ‘Generate Visual Studio Project Files’ (This will re-associate the 2 files with the project again).

Let me know if this works for you.

Cheers,

TJ

What is this YourProjectName? I haven’t got it. Can you write in consecutive way (1st step, 2nd step, etc.) because this is very confusing. I just download Vehicle game from marketplace and can’t run it (this is the only one bad project, I tested all!) . When I was on UE 4.2 or 4.4 there wasn’t any problem with this project but now- the things over time suppose to be improved not to be worst …

Where exactly are you seeing the error? After you download the project and select the ‘Create Project’ option?

Or, is the project creating correctly but you get the error when trying to open that project? If so, what are you naming the project?

1.Download VehicleGame (in F:\UE4\VehicleGame; ~1,3GB)

2.Close Launcher

3.Go to F:\UE4\VehicleGame\

4.Double click on VehicleGame.uproject

5.Alert Message show:

“The following modules are missing or built with a different engine version:

-UE4Editor-VehicleGame.dll

-UE4Editor-VehicleGameLoadingScreen.dll

Would you like to rebuild them now?"

6.Click Yes

7.Waiting Compilation time: hours

8.Alert Message Show:

“VehicleGame could not be compiled. Try rebuilding from source manually”

=>What YourProjectName?

So it looks like you are trying to open the Vault content directly. The way downloadable projects work is they are suppose to download to the UE4 Vault and you then create a project based off of them.

If the ‘Vault’ Vehicle Game needs to be recompiled then you will either need to recompile the .uproject or delete and re-download the project again (which is what I recommend).

Once you do this, don’t open that Vehicle Game directly. Instead, in the Launcher choose ‘Create Project’. It will be in the same place as the Download button. Once that project is created, you can either open it from the Launcher Library or find it in Windows Explorer and open the .uproject like you have been doing.

Let me know how that goes.

Thanks TJ for the help, finally I got it! Here are the steps to run VehicleGame Project:

1.Download VehicleGame (in F:\UE4\VehicleGame; ~1,3GB)

2.In Launcher click Create Project and choose VehicleGame name of the project

3.In Launcher, in My Project section VehicleGame is appearing

4.Start this project from the Launcher (from My Project section)

5.Alert Message show:

“The following modules are missing or built with a different engine version:

-UE4Editor-VehicleGame.dll

-UE4Editor-VehicleGameLoadingScreen.dll

Would you like to rebuild them now?"

6.Click Yes

7.Waiting Compilation time (some minutes in my case)

8.Alert Message Show:

“VehicleGame could not be compiled. Try rebuilding from source manually”

9.Start Visual Studio 2013

10.Select VehicleGame and select Build Project or Rebuild Project

11.Wait to finish compilation (2h18m in my case)

12.If compilation is successful ->Double click on VehicleGame.uproject

I’m sorry that was quite a pain to do, that isn’t the way we intend for the process to be. I’m glad you got it working though. If you run into any other related issues, just post here.

Cheers,

TJ

Steps 2), 3) and 4) can be replaced with only one step- Quit Launcher and double click on VehicleGame.uproject. I tested it and Launcher is not necessary after download of the project.