Hi,
- I made a new project (BP, empty, no Starter content), migrate some BPs into it, associate GM_Level1 to the gameMode, all work fine.
- I close and open again the same project, associate GM_Level1 to the gameMode, all work fine.
- I move a BP (PlayableCharacter) from a folder (RTS\Blueprints) to another one (RTS\Blueprints\Player), i migrate the project to check if the move was done (it was), associate GM_Level1 to the gameMode, all work fine.
- I close and open again the same project, associate GM_Level1 to the gameMode, the editor crashes (without any call stack)
You will find attached the folders before and after the move, I submittlink texted the crash
Regards,
ps: the call stack from clipboard:
MachineId:344144C740BEC1A72BD070AE0CD2E837
EpicAccountId:bb8f8de55e7f4eae92bf08be7eb9a610
We apologize for the inconvenience.
Please send this crash report to help improve our software.