How to add an object that can be picked up

Im currently working on a well made horror game but i have ran into a problem:

  • I want to know if having an object be available for pickup by the character is possible by only using the blueprints; if it is possible could you link me to a tutorial or show me how to do so :D.

EXTRA QUESTION ANSWER IF YOU CAN:

  • I want the character to only be able to turn on the flashlight when its on hand by pressing “F”

Here: https://docs.unrealengine.com/latest/INT/Videos/Player/index.html?series=PLZlv_N0_O1gZg3dTMetmsfm_s4lb4-Tg0&video=q_9QKzLK-sU

You can also find some samples in Content Examples project.

Is there any tutorial that you know that helps me make an inventory that shows the items i have picked up(most likely only 2 inventory spaces).

Yes. https://docs.unrealengine.com/latest/INT/Videos/Player/index.html?series=PLZlv_N0_O1gZo6zXTHGGSH8gxaA7a_zCt

Documentation is your friend. :slight_smile:

Thankyou very much xD i actually had no idea the Documentation was filled with such good :3

  • I looked into the Documentation and ended up not finding one last thing i need and that is a way for me to create a melee weapon and have my player be able to deal damage with it.

Melee weapon can be very simple or very complicated depending on your needs. You can see a simple example in Couch Knights project(Launcher > Marketplace > Showcases and Complete Projects) and for more detailed discussions/opinions on the topic i suggest using the forums.