How would I make my character die from a long fall
I have a level set up inside of a cave system with a long drop into a new area.. on the walls are platforms to make your way down to the base of the shaft... But... if you jump off the edge you will fall to the bottom and carry on as normal, which knocks about a minute of gameplay off... I want to be able to have the player die if you fall a certain height to avoid being able to essentially 'cheat' and easily get to the new area.... Is it possible to do something with velocity ? Im very new to UE4 so I have no idea if anything like this is possible and if so, how would I achieve this ?
asked Feb 04 '15 at 12:19 AM in Blueprint Scripting
What about an appropriately sized "Kill Z" volume?
answered Feb 04 '15 at 02:31 AM
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