4.7p5 Paper2DTerrain missing collision pieces
As seen in the picture here, sometimes the "open spline" splines are just missing collision pieces. (Although it looks like some are overlapping near the start, so perhaps they are there, just incorrectly positioned.) Also the height is just a tiny sliver, I'm not sure if this is going to cause issues. Perhaps we need a property to specifying how 'deep' the collision boxes should be, since it already uses the term 'thickness' for how wide across to make each piece.
Lastly, I noticed that if you choose 'close spline' it doesn't even use these edge boxes at all, instead it makes one huge collision bounds spanning the whole thing. It would be nice if we had a choice and could make closed splines still use the ring of boxes like the open splines do. I was using the fact that they were hollow in one of my prototypes.
asked Feb 04 '15 at 12:50 AM in Bug Reports
I'm not sure why it wasn't occurring for me previously, but I clearly see it now when testing in 4.7.2 and our internal build. I've entered a bug report for the developers (UE-11445) and I'll let you know when I see any updates on it. I don't know how quickly they'll get to it (Paper Terrain still being in a highly experimental stage), but I'll see if they think it'll be in time for 4.8. Thanks very much for reporting this!
answered Mar 08 '15 at 05:14 PM
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