Unreal build for HTML asking for IOS Packager

Greetings,

We are trying to build Unreal so it can includes the HTML export, but while doing the build, we have that error :

Program.Main: Exception in AutomationTool: BUILD FAILED: Couldn’t find the executable to Run: C:\UnrealEngine\Engine\Binaries\DotNET\IOS\IPhonePackager.exe

What is wrong? Why is it asking for the IOS packager?

Thank you!

Don’t forget to include the version you are referring to…

Howdy Ardufour,

Thank you for posting this issue. I am going to need a bit more information before i begin to look into this issue. What version of UE4 would you be using and is that build a source build or a Binary build? Also, would you be able to attach the full log to this post and well as your DXdiag?

Any additional information would be greatly appreciated.

Thanks and have a great day!

Hey ardufour,

Just wanted to check in with you and see if you were still experiencing this issue that you have previously reported. Be sure to let me know when you get the chance so that I may further investigate.

Thanks!

We actually sorted it out yesterday. I don’t know why, but my developer uninstalled and reinstalled Emscripten and it worked.

We were working with UE 4.6

Thank you.

Hey Ardufour,

Glad to hear that the issue has been resolved. If you run into a similar error later on, please feel free to reopen this issue so that I can further assist.

Thanks and have a great day!