Android debugger does not attach to device
I followed the "Set up Android" steps from the documentation, using the version of TADP that ships with the engine (2.0r8). Here are the steps I take to deploy my C++-based game to the device:
I have tested on Nexus 7, Nexus 9, and Samsung Galaxy Tab S, all with the same problem.
Please improve the Android toolkit!
Glad to hear that the issue has been resolved. As for the second part of the last comment, you are able to see what is currently being worked on and addressed via our Trello board and GitHub. This is going to be the most efficient way to figure out what is currently being addressed with a certain platform.
If the Github link is showing up as 404 link, you will have to create a Github account and connect it to you UE4 account. Here is some documentation on how to complete that task: https://wiki.unrealengine.com/GitHub_Setup
Thanks and have a great day!
answered Feb 11 '15 at 06:46 PM
[Epic] Gribbs ♦♦ STAFF
ryani, did u find anyway to debug c++ code ?
answered Jun 18 '16 at 07:54 AM
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