Hello guys,
hey this is my first post
I’m trying to change the pitch limits of my player controller. I followed Steve’s advice from from this post:
https://answers.unrealengine.com/questions/39210/disable-controller-90º-to-270º-limit.html
I created a custom Player Camera Manager “MyPlayerCameraManager”, a custom Player Controller “MyPlayerController”, a custom Game Mode “InteriorGameMode” and a custom Pawn “FPCamera”, which only has a Camera Component applied.
-) I applied MyPlayerCameraManager in MyPlayerController
-) I applied my custom MyPlayerController and FPCamera in InteriorGameMode
-) Set this Game Mode in World and Project Settings
-) Checked the “Use Pawn Control Rotation” in the Camera Component of FPCamera
-) And finally changed the limits for the pitch in MyPlayerCameraManager. I tried 2 min max values, [0, 360] and [-180, 180]
Unfortunealty my pitch is always limited to [-90, 90]. Did I forget something?
image?
image?
Cheers