Skeletal mesh is not visible in mobile preview

this is the file:
link text

it’s visible and ok in normal preview and on windows lunch but it’s invisible in mobile preview and in android lunch.
I’ve no idea what’s wrong with it. Please Help.

Hey Goerge Carlin -

Can you take the FBX and add it to a zip file and then directly attach it here? The site you linked is currently blocked from access by our servers.

Thank You

Eric Ketchum

Hey Goerge Carlin -

I was able to bring in the FBX from home and run some tests. You have too many bones on your model for Mobile depolyment. In Mobile, The limitation is “Skeletal Meshes can have up to 75 bones.”

Thank You

Eric Ketchum

where can I found the code to remove this limitation then?
I desperately need all bones.

This is not a code based limitation but a hardware based one. The current generation of mobile hardware cannot handle more than the 75 bones.

I have found the solution.
I separate the whole FBX file into 6 files. and their working very awesome now.

thank you for information.

Hi Goerge Carlin -

I have the same problem you
as how you did it?. Please Help :frowning:

Yeah, but when I make a mesh with more than 8 bones, it already becomes invisible. I only need like 12 bones in my mesh tho.