Realise a chat system

Hola hombres

Well I am planning a chat system with blueprints and I already got some steps. I created a widget bp with a textbox, a button and something what should later be the scrollable chatbox. And this is the point.

So what I got so far:
After pushing on “Tab” or “Enter” the HUD Widget to show the cursor I am able to click into the textfield to input some strings. Afterwards I can click the send button. This button function stores every string I entered into an text array.

Now to my question. What are you prefering to show all the text like other multiplayer games ? A multi line text box, scroll box or something else ? I really dont know. I already worked with a scroll box which was failing because it was needing widgets.
Maybe you guys could help me.

I have just finished implementing a chat system. I did so with a vertical scroll box an adding in text box instances. The messages and the userID are sent from the UI to the player controller which sends it to the server for replication. All of the clients then receive the message and can parse the user’s name and color from the ID. I can’t post code or images but it was quite involved and can be done and look professional grade with UMG in its current state.

If you need help with specifics, let me know.

Holla, it would be nice if someone could sharing a little example project :slight_smile:

@Benicourt I can help with specifics but I work for a company and cannot release their source. Please let me know where you are stuck.