Search in
Sort by:

Question Status:

Search help

  • Simple searches use one or more words. Separate the words with spaces (cat dog) to search cat,dog or both. Separate the words with plus signs (cat +dog) to search for items that may contain cat but must contain dog.
  • You can further refine your search on the search results page, where you can search by keywords, author, topic. These can be combined with each other. Examples
    • cat dog --matches anything with cat,dog or both
    • cat +dog --searches for cat +dog where dog is a mandatory term
    • cat -dog -- searches for cat excluding any result containing dog
    • [cats] —will restrict your search to results with topic named "cats"
    • [cats] [dogs] —will restrict your search to results with both topics, "cats", and "dogs"

Office Holiday

Epic Games' offices will be on holiday from June 22nd to July 7th. During this period support will be limited. Our offices will reopen on Monday, July 8th. 

How to draw Shooter HUD in another project?

Hi, I'm working on a project using the Top Down Template. I want to use the HUD that's set up in the Shooter game. I migrated the texture, but I noticed that it's a collection of many of the icons that are being used in the Shooter game. I would like to know, how I could draw only certain icons from the texture into the screen?

Product Version: Not Selected
more ▼

asked Feb 05 '15 at 03:18 PM in Rendering

avatar image

1k 83 75 118

(comments are locked)
10|2000 characters needed characters left
Viewable by all users

1 answer: sort voted first

The Shooter HUD is made in code, not in blueprint. Sorry, buddy. I already have tried this :(

more ▼

answered Feb 05 '15 at 03:40 PM

avatar image

192 28 26 39

avatar image Stormrage256 Feb 05 '15 at 03:48 PM

Well, in that case, wouldn't it be possible to crop part of that texture and use it maybe as a button texture or something? I only need certain parts of it anyways.

Or maybe some way to add a texture render component right in front of the camera view, in case of static HUD textures?

avatar image Lovecraft_K ♦♦ STAFF Feb 05 '15 at 09:36 PM

Hey Stormrage256 -

You will want to use UMG to create the UI as you describe, here is the documentation link: https://docs.unrealengine.com/latest/INT/Engine/UMG/

Thank You

Eric Ketchum

avatar image Stormrage256 Feb 06 '15 at 03:42 AM

Thanks I'll try that out.

(comments are locked)
10|2000 characters needed characters left
Viewable by all users
Your answer
toggle preview:

Up to 5 attachments (including images) can be used with a maximum of 5.2 MB each and 5.2 MB total.

Follow this question

Once you sign in you will be able to subscribe for any updates here

Answers to this question