Decals overlapping player character?
I have a simple blood splatter decal that I have spawning when an AI character dies, it all works as I want except that the decal overlays itself on anything that goes near/over the decal.
Here is a video showing the problem, any thoughts on how to fix it would be much appreciated, I played around with the blending modes for a long while in the mat editor, but haven't been able to find a fix yet!
Video: http://youtu.be/OrjgZDL_03E (Apologies for the quality, fraps was acting up, so I had to run with the smaller window at 30 FPS! Should still illustrate the problem just fine though )
asked Feb 05 '15 at 07:37 PM in Rendering
Hey EoinOBroin -
To completely remove the decal from the player character (or any object that you do not want the decals to appear) do under rendering in the details panel (Level Viewport or Blueprints) and set receive Decals to False.
answered Feb 05 '15 at 09:33 PM
Lovecraft_K ♦♦ STAFF
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