User/player importing .obj .fbx etc
I with a friend are working on a project, not a game in itself, but rather an application. And we would need the ability to allow the user to import a custom .obj and then to apply it in a scene at runtime.
Is this possible? Where I could find information?
Thanks in advance!
(sorry form my English)
asked Feb 05 '15 at 08:27 PM in Using UE4
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