[BUG] Open Level after Destroy Session
This is a rather odd bug, but if you use the "Open Level" node for the On Success exec of a "Destroy Session" node, it will strip the _ from a map name and try loading that map instead (which obviously does not exist).
This will end up throwing the following Network Travel Errors:
This Network Travel Error happens on server or client (whoever calls destroy session).
asked Feb 05 '15 at 09:50 PM in Bug Reports
I suspect that's just the log, but I will double check. So is the map that's failing to load named Menu_Background? If you try calling any other map in the same Open Level node, does it fail?
answered Feb 09 '15 at 07:54 PM
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