Hello,
I’ve been attempting to build project files for game that I created some weeks ago. Building the project files had been successful over the previous weeks but for some reason it failed today. After falling to this failure I attempted to create new C++ projects using both 4.6 and 4.7, both fail with the following error:
Failed to generate project files. Log output:
Running C:/Program Files/Epic Games/4.7/Engine/Binaries/DotNET/UnrealBuildTool.exe -projectfiles -project="C:/Users//Desktop/MyProject/MyProject.uproject" -game -rocket -progress
Discovering modules, targets and source code for game...
Unhandled Exception: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
at UnrealBuildTool.FileItem..ctor(String FileAbsolutePath)
at UnrealBuildTool.DependencyCache.Create(String CachePath)
at UnrealBuildTool.UnrealBuildTool.RunUBT(String[] Arguments)
at UnrealBuildTool.ProjectFileGenerator.GenerateIntelliSenseData(String[] Arguments, List`1 TargetFiles)
at UnrealBuildTool.ProjectFileGenerator.GenerateProjectFiles(String[] Arguments, Boolean& bSuccess)
at UnrealBuildTool.UnrealBuildTool.GenerateProjectFiles(ProjectFileGenerator Generator, String[] Arguments)
at UnrealBuildTool.UnrealBuildTool.Main(String[] Arguments)
I was wondering whether anyone had some knowledge which may help to absolve me of this error.
Thank you for your time.