I am getting really choppy results using the Occulus Rift DK2. It makes you feel sick after a minute or so. How can I optimise it?
I read a thread:
“We’ve had the same problem until today when we tried the following with a level blueprint using the “event begin play” node connected to a series of “execute console command” nodes.
event begin play → hmd enable → stereo on → hmd sp 100 → hmd vsync on”
I am unsure how to set this blueprint up. Could someone post a screenshot please?