Scene Capture 2D and Post Process Bloom

It seems that Bloom settings for Screen Capture 2D doesn’t work.

Have tried using Post Process Volumes alse but they doesn’t affect it ( non post process effects like environment cube map work )

Is it a known issue?

2 Likes

Just resolved.

I had to change “Capture Source” setting of my Scene Capture 2D from “Scene Color (HDR)” to “Final Color (LDR with post process)”.

Now Bloom is working properly.

Does this option disapeared? The only “final color” option that I see is “Final color (LDR) in RGB” and it doesn’t capture post process.