Updated25/2/2015? 4.7 Distro-IOS-Shipping-For distribution build failed? Build and Run ok only in development and shipping on iphone5 and ipad air 2 !
I just finished the distribution and trying to install into ipad but can't ? I pack it with shipping. It is only development can install in Ipad or iphone. But distribution can't install in Ipad air2?
What is the different between without a tick on the For Distribution and only shipping?
In 4.7 preview 5 there seems have 3 option can be pack? 1. Development 2. Shipping 3. Shipping with Full Rebuild and For distribution.
What to pack?
I believe we have seen a similar crash internal, that has to do with removing the provision while the editor is open. This should be fixed in latest 4.7 but I'll track down the bug to confirm.
To answer some of your original question
When to use Development While you're still iterating on a project, it's best practice to package for Development, as this allows you to bring up console command for additional debugging resources. This is also the config that is used when you select launch on from the Level Editor Toolbar.
This will require a Development Certificate and Provision.
When to use Shipping When you get closer to wanting to ship your game, you can switch to Shipping Build config but without "For Distribution. This allows you to test what the customer will be getting locally.
This will require the same Development Certificate and Provision used for Development Builds.
When to use "For Distribution" The only time you want to check "For Distribution" is when you want to submit to the app store. Apple does not allow you to push to devices with builds signed for Distribution, this is their safe guard from people selling a product outside of the Apple Store. This is the case no matter how you develop for iOS.
This will require Distribution MobileProvision and your Distro Certificate and key pair. There are a few other things to make sure you have set correctly such as Bundle Identifier.
If you're unsure of what Certificates you have installed you can see them on windows with the Certificate Manager
As post above to see what mobile provisions UE4 is looking at go to
It's also good practice to name your MobileProvisions so it's easy to identify which is which. I typically do this with adding _Dev or _Distro to the name.
If you're able to install but the Icon is grayed out, this most likely indicates that devices is not part of the mobile provision you signed the .ipa with.
Nick Bullard | Unreal Engine QA
Have a look at the documentation for build configuration and if you have any questions let me know. Here is an image taken from the documentation which tells you the difference between Shipping and Development.
Shortly after the image there is a section on Distribution which explains how that can be implemented.
answered Feb 07 '15 at 09:42 PM
This is the new update of the preview 7 with distro provision failed update photo. As you can see it. It turn grey by itself. NO idea does it normal to everyone. If you successful export a apps create by you with Distro provision file to Ipad air 2 or even low devices. Let me know if it can be play or not before submit your own apps game? If anyone use any lower version or any unreal game engine which can play development and Distro mode together. Let me know which version and i start to move stuff to that one. I still no idea which game engine did really works out since updated change back to similar like 4.6.1. Looks good as usual but just this one. Help me out if you can.
Here I have the new Brand new of the 4.7 preview 7 crash report photo.
After the crash no clue. development will install failed after you install the distro into it..No idea it keep select the distro provision file to pack itself. If the first time you build your project, u import provision pack with develop is fine. But after import Distro. It keep select the distro not point to provision file and pack accord your command like development. Shipping can't be install and launch and install on Ipad air 2.
Alright I just test it out. If you just pack with the shipping. Not checked the for distribution box. Even with it pack it twice this is not going to work in Ipad air 2.
The sun still stay disappear in development on Ipad air 2.
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