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The blend Space is not taking effect

I am doing the "Introduction to Third Person Blueprint game" tutorial. When playing, I only see the idle animation pop straight into the run even though there is a walk in the Blend space. Even the video shows the animation poping straight into the run. Is there a way to see the gradual increase from idle to walk/jog then run?
Is there another tutorial that explains how to do this ?

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asked Feb 07 '15 at 12:59 AM in Using UE4

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mettam
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You have to add a Acceleration and a Deceleration value -> otherwise the speed will directly go from 0 to 300.

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answered Feb 07 '15 at 09:27 AM

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fighter5347
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