Blueprint "Is Mouse Button Down" Input parameter
The "Is Mouse Button Down" node requres a "Pointer Event Structure" as an input parameter. I'm not sure where I can get a reference to that. Any ideas?
asked Feb 07 '15 at 10:01 AM in Blueprint Scripting
It is the return value of various mouse event overload functions. Click on "Override" in the functions and select one of the mouse functions. From there, you should be able to do something like:
You can actually get that value and store it in a variable that you can access in other blueprints:
Note that while this does store mouse information correctly, the data is useless since button events are only triggered by left-clicks.
answered Oct 02 '15 at 09:49 PM
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