C++ Why are files put in the Intermediate folder?
I see in my [GameName]Classes,h file is reads, do not modify, how to you add your header files to your .cpp files. Looking in ShooterGame, most ,ccp seems to point to ShooterGame.h but some of them follow the C++ convention I'm more used to and point to a header file of the same name.
How are new headers added to this list if you are not supposed to modify it?
Also, is it a bug that all new .h and .cpp files made in VS go into the Intermediate Folder? Should they be moved into a folder structure that mirrors the filter structure in the Solution Explorer?
asked Mar 11 '14 at 02:05 AM in C++ Programming
ue4-archive ♦♦ STAFF
When you're creating new C++ classes in Visual Studio, you'll need to take note of where they're placed. You definitely do not want to save them under the Intermediate folder. That will only lead to sadness. Here is the general idea:
Let me know if you have any more questions like this!
I made folders and moved the files into a windows structure that mirrored the CS filter structure.
I found that when building from VS, the new header class was added to the MyGameClasses.h
Follow this question
Once you sign in you will be able to subscribe for any updates here