About smoke particles

How can I make a BLACK smoke particles?I tried modifying the color over time and set color to black,but the smoke just disappears.Also,I tried multiply a black color(0,0,0) in the material setting,then the whole material become black(disappears).I just want the smoke has a black tint color.(The smoke texture color is white)Thanks!
The effect I want to achieve:

Not sure if this helps but are you using a material that uses ParticleColor to drive it’s base color? If not, you can use your white texture to run opacity and use a ParticleColor node to run base color. Hope this helps

Thanks for the reply!I have that node.And I tried to multiply a black color but it appears nothing not black.Here’s my material:

I don’t think you need to multiply the Particle Color node by anything because you are already masking out the black parts with the opacity. Does this work:

you can then make the color black in the particle settings I think.

Oh I just realized something, I think you’re material has to be lit because black is a rgb(0,0,0) so it’s not emitting any light. Try making it lit.

Thanks very much!However,Itried as you said,but nothing appears…

Hey -

Instead of the Color Over Life module, use the Initial Color Module and set the values to 0,0,0 (removing the Color over Life). If you want to change the color over the life of the particle you will need to use the Scale Color Over Life Module but realize that this module is multiplicative so if you set the value to 0,0,0 it will remain 0,0,0 over the life of the entire particle.

Thank You

Eric Ketchum

Thank you all!Finally,I have found that I have to set the material to translucent and uncheck the texture’s sRGB.And it shows black smoke except that the smoke’color is very dark to see…

I achieve dark particles with this scheme. The textures are RGBA and sRGB is not deactivated.