Panning Sprite Background

Can anyone help or guide me to implement a single background that pans downwards using Blueprint

Just want to be able to fake a moving background

You can start here : Coordinates Material Expressions in Unreal Engine | Unreal Engine 5.1 Documentation
Look for Panner section. It’s not for paper2d, but you could try to modify paper2d material.

You can simply change background location every tick and teleport it to to the initial location from time to time. Tappy Chicken does exactly the same thing.