No Character animation replication when attached
when i attach a Character to a Blueprint the animations on client view does not work properly. The Animation stucks in the first animation pose e.g. idel or run an stay there. On server side, the client animations are played well.
I'am using the 4.6.1-2386410 release
Thanks in advance
asked Feb 08 '15 at 07:51 PM in Bug Reports
Thanks for the report! I was able to reproduce this behavior in 4.6.1 as well as our internal build, so I entered a bug report for the developers (UE-9574). I'll let you know when I see any update. Thanks!
answered Feb 10 '15 at 09:27 PM
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