how do you make a trigger upon being close AND having the camera pointed at the object?
I am trying to do a trigger of a piece of dialog - or written string of characters, upon looking and interacting with an object in the scene...I have figured out how to use the "on event begin overlap" but I am having trouble figuring out how to get it so that you are able to trigger the event upon pressing a button in the volume AND looking at the object?
asked Feb 09 '15 at 02:55 AM in Blueprint Scripting
I handled this by shaping a box into a moderately long stick, placing it appropriately, and making the camera its parent. Then just add a component begin overlap event. There might be a more elegant way of doing this, but it works for me.
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