Failed to merge bones, when importing mesh

I would like to follow this tutorial: [link][1]

I tried to import a mesh, as the tank body. But I’ve got an error: Failed to merge bones, when importing mesh

29420-error.png

There is a note in the tutorial: import it as a Skeletal Mesh with Rigid Body checked on

But I haven’t found any Rigid Body checkbox in the import menu

Hi deadmanswitch,

What 3d modelling program are you exporting from, additionally can you re-upload the image you posted here? It seems to have come in incorrectly.

I use autocad. I see the image, but I re uploaded to imgur: http://i.imgur.com/NIZU3CA.png

Unfortunately the tank tutorial is extremely outdated. I was one of the two working on it and it simply fell by the wayside due to time constraints. I will be picking it back up to update and finish the tutorial, however for now I believe the “Rigid Body” Checkbox is no longer available. What settings are you using when importing?

Thank you, an updated tank tutorial would be really useful for beginners, like me
I haven’t set anything. I just scale it down to 0.1 , but this should not affect anything.

I’m now just a beginner in UE4, I don’t really understand, why my tank should have a skeleton.

The character component in the editor requires a skeletal mesh as opposed to a static mesh, which is why we chose to make the tank a skeletal mesh. It allows the mesh to properly detect the ground during movement so that, once all of the functionality is implemented it can adjust to the ground accordingly.