Hello guys.
I’ve got a BeginPlay() function in my PlayerController.
This PlayerController gets used for playing in editor.
PlayerController:
void APongPlayerController::BeginPlay()
{
Super::BeginPlay();
FString test = "Test";
ClientMessage(test);
ClientMessage("Test");
GEngine->AddOnScreenDebugMessage(-1, 5.f, FColor::Yellow, TEXT("In PlayerController"));
}
When I’m playing in the editor and checking the output log, I’m not getting any message though.
What am I doing wrong?
Here’s a Screenshot of the output log. Nothing special here I guess.
( http://imgur.com/hdzvCrt )
Aaand here’s a screenshot of the console. ( http://imgur.com/W4BT3Wk )
Thanks for your time and help!