How to use a HOTAS / Joystick?

I have an X52 Pro and would like to map its Axes and Buttons in UE4. There does not seem to be a way of doing this in the editor, am I wrong? Is it I’ll have do via code?

Start your level, and then open the console (default is ` )

Now type in: showdebug input

Move your HOTAS controls and press buttons. You should see what it’s mapped to by default in the text

This is very handy, thank you for the information, but did not work for me. I have a logitech Extereme 3d pro joystick and none of the buttons or axis register in the debug window.

Yes thanks for the tip, however it’s not showing any input for my Logitech MaxFighter F-17 either

Hi everyone,

Please have a look here for more information on flight stick use: