4.7 Preview 8 Reimport of Paper2Dsprites broken
So this might have broken in preview five and I just didn't notice, I didn't do a lot of sprite reimporting last week.
But it used to be I could reimport the paper2sprite asset and it automatically reimported the associated sprite sheet texture and the flipbook was updated as well. Now doesn't quite work right any more, the texture doesn't seem to be reimported, and if any of the orientations of the sprites were changed, these new rotations are not taken into account like they used to be.
Hello Furroy -
Thank for your patience as we have worked on this issue. I was able to get a successful reproduction of this issue and have placed a ticket in for us to continue an investigation toward a solution, for reference UE-12041. I can say though that this may be a natural improvement in the code of Paper2D that the TexturePacker software has not been updated to accommodate as of yet. I would also place a ticket in with their support staff as well.
answered Mar 17 '15 at 11:59 PM
Lovecraft_K ♦♦ STAFF
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