How can I make Sprites to only render front facing? TappyChicken did it.
Also, do you know how the heck did the designer made the Meshes on 3DS max?
I can’t find a way to find a way to find the material on the materials editor.
Thanks!
How can I make Sprites to only render front facing? TappyChicken did it.
Also, do you know how the heck did the designer made the Meshes on 3DS max?
I can’t find a way to find a way to find the material on the materials editor.
Thanks!
Hey Rockseller,
A great place to start if you are having trouble understanding how ‘Sprites’ and ‘Paper2D’ work would be to go over the example map in the ‘Content Examples’ project available in the ‘Learn’ tab. There is also some really helpful documentation which shows images of the map mentioned as well as the tools used when working with a 2D game.
Paper 2D Content Examples
Paper 2D Documentation
Paper 2D Tutorial
Cheers,
Couldn’t find anything about Front Facing configuration to set sprites to only draw front facing
Within the Content Examples there is a level called Math_Hall. More specifically there is an example which explains the function for a front facing material through math expressions and provides a great example.
Math Hall Example
Let me know if you are able to find what you were looking for within this example map. Hopefully you can extract the math/material expressions needed to get this to work.
Cheers,