Public variables of child actor in composited blueprints not showing up

Hi again,
i’m trying to modify public variables of child actors in a composited blueprint, but they don’t show up neither in the default tabs nor in the component detail window.

As my previous question, is this intended behaviour?

For now i solved by replicating the required variables on the parent blueprint and modifying them in the construction script, but i feel that’s not a good solution.

Another solution could be to create the child blueprint in c++ as custom component, but that defy the purpose of blueprint scripting only.

Thanks,
Riccardo.

I’m having the same issue… I know it’s possible, or should be possible… But for some reason, it’s just not a thing. Any solution would be awesome!

I’m having this bug. They were there last time I was in the project and now they’ve disappeared.

Same error with UE4 4.18.3, please solve this problem!