Hi again,
i’m trying to modify public variables of child actors in a composited blueprint, but they don’t show up neither in the default tabs nor in the component detail window.
As my previous question, is this intended behaviour?
For now i solved by replicating the required variables on the parent blueprint and modifying them in the construction script, but i feel that’s not a good solution.
Another solution could be to create the child blueprint in c++ as custom component, but that defy the purpose of blueprint scripting only.
Thanks,
Riccardo.