I am using the ShooterGame example and I can’t seem to get the destructible mesh to collide with the player. I have tried changing the collision to ignore pawn, but the player still runs right through the mesh.
Also, I am wanting to add another level to the ShooterGame example while leaving Sanctuary and Highrise. I have tried adding more names in to the ShooterMainMenu file, but the map doesn’t show up in the selection.
As for your destructible can you post the settings you’re using for the destructible? It should collide automatically. You may also need to set something in the Player BP for collision.
Post a screenshot of your asset and the settings and I will have a look.