Search in
Sort by:

Question Status:

Search help

  • Simple searches use one or more words. Separate the words with spaces (cat dog) to search cat,dog or both. Separate the words with plus signs (cat +dog) to search for items that may contain cat but must contain dog.
  • You can further refine your search on the search results page, where you can search by keywords, author, topic. These can be combined with each other. Examples
    • cat dog --matches anything with cat,dog or both
    • cat +dog --searches for cat +dog where dog is a mandatory term
    • cat -dog -- searches for cat excluding any result containing dog
    • [cats] —will restrict your search to results with topic named "cats"
    • [cats] [dogs] —will restrict your search to results with both topics, "cats", and "dogs"

Mouse freezes after setting position in standalone game


I've exposed FViewport->setMouse() to blueprints. When calling setMouse(), there is a very noticeable delay in mouse movement when the mouse updates its position. This happens when I run as a standalone game, but not when I play in the editor.

I've set up a blueprint to move the mouse back to the center of the screen if it gets too far away. This works perfectly in the editor - If I drag my mouse in one continuous motion, the cursor will teleport back to the center but will keep moving smoothly. In the standalone game, when the mouse teleports back to the center, it freezes for at least half a second.

I'm trying to have fluid movement based on the mouse axes values and this makes the movement pretty jarring. Is there something I'm missing?

Product Version: Not Selected
more ▼

asked Feb 12 '15 at 10:01 PM in Blueprint Scripting

avatar image

90 2 2 9

(comments are locked)
10|2000 characters needed characters left
Viewable by all users

0 answers: sort voted first
Be the first one to answer this question
toggle preview:

Up to 5 attachments (including images) can be used with a maximum of 5.2 MB each and 5.2 MB total.

Follow this question

Once you sign in you will be able to subscribe for any updates here

Answers to this question