Is there anyway where I can only pay 5% of the purchase price of my game without paying 5% of money coming from other sources?
I want to know if there is any possible way where I can only pay 5% of the purchase price without paying 5% of money coming from, for example, DLCs?? I've seen UE4 EULA, and I have to say I wasn't happy at all. Epic games take 5% of all worldwide gross revenue actually attributable to each Product, plus:
1.Gross revenue resulting from any and all sales of a Product to end users through any and all media, including but not limited to digital and retail; 2. Gross revenue resulting from any and all in-app purchases, downloadable content, microtransactions, subscriptions, or redemption of virtual currency, either within a Product or made externally but which directly affect the operation of the Product; 3. Gross revenue from any Kickstarter or other crowdfunding campaign which is directly associated with Product access or in-Product benefit (e.g., in a multi-tiered campaign, if an amount is established in an early tier solely for Product access, your royalty obligation will apply to that amount for each backer with the same access, but not on additional amounts in higher tiers based on ancillary benefits); 4. Your revenue from in-app advertising and affiliate programs; 5.Revenue from advance payments for a Product (from a publisher or otherwise); and 6. Revenue in any other form actually attributable to a Product
I also want to ask if there is anyway where I can fully purchase a UE4 license so that I don't have to pay the 5% royalities??
Thank you for considering to help me with my issue.
asked Feb 13 '15 at 01:01 PM in Legal & Licensing
From this link: Custom Licensing
answered Feb 13 '15 at 01:09 PM
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