Search in
Sort by:

Question Status:

Search help

  • Simple searches use one or more words. Separate the words with spaces (cat dog) to search cat,dog or both. Separate the words with plus signs (cat +dog) to search for items that may contain cat but must contain dog.
  • You can further refine your search on the search results page, where you can search by keywords, author, topic. These can be combined with each other. Examples
    • cat dog --matches anything with cat,dog or both
    • cat +dog --searches for cat +dog where dog is a mandatory term
    • cat -dog -- searches for cat excluding any result containing dog
    • [cats] —will restrict your search to results with topic named "cats"
    • [cats] [dogs] —will restrict your search to results with both topics, "cats", and "dogs"

Office Holiday

Epic Games' offices will be on holiday from June 22nd to July 7th. During this period support will be limited. Our offices will reopen on Monday, July 8th. 

RecreateLandscapeCollision disable landscape holes

When using the console command "RecreateLandscapeCollision" (after losing landscape collision), all holes in the landscape (opacity masks) are disabled. Visually, the holes are still there, but when playing, you can no longer walk through them.

Please fix this for 4.7... Pretty please.

Product Version: Not Selected
more ▼

asked Feb 13 '15 at 07:16 PM in Bug Reports

avatar image

71 3 10 10

(comments are locked)
10|2000 characters needed characters left
Viewable by all users

1 answer: sort voted first

Hi Zaldir,

I was able to reproduce this on my end and have entered a bug report, UE-9875 to be assessed by the development staff. As a workaround for this, after recreating the collision, immediately use the visibility sculpting tool to paint a bit of hole material onto your landscape (it can be the same spot the original hole is located and does not need to be a visible alteration). This will reset the hole to remove collision again.

more ▼

answered Feb 13 '15 at 10:31 PM

avatar image Zaldir Feb 16 '15 at 05:33 PM

Thanks! We are currently using that workaround, and it is working out good enough for now. Looking forward to having it fixed though, as we are making more and more holes, and redoing them every time is going to get tedious.

Again, thanks!

avatar image JackP_oldaccount Apr 30 '15 at 01:58 PM

Hi Zaldir,

Sorry for the delay. I just fixed this bug for 4.8.

If you're using source code, the fix is quite simple and can be found here: https://github.com/EpicGames/UnrealEngine/commit/d52313fd6ad4dd9a88093119506127c3b71a6c72

  • Jack

(comments are locked)
10|2000 characters needed characters left
Viewable by all users
Your answer
toggle preview:

Up to 5 attachments (including images) can be used with a maximum of 5.2 MB each and 5.2 MB total.

Follow this question

Once you sign in you will be able to subscribe for any updates here

Answers to this question