Unreal Engine 3 Source Code?

Hey,

I want to try and add a feature like the Ambient Sound Spline Actor from UE3, into a UE4 project i’m working on.

I was hoping to have a look through the UE3 source code to get an idea how it was done, but I can’t seem to find the UE3 source code anywhere. I’m subscribed to UE4 and have access to the Epic github, but it’s not on there.

Anyone have any ideas where I can get access to the UE3 source code, or even just that section of code?

Thanks!

Hi DTG_LewisWilliams,

Our UE3 source code is only available to custom licensees. Our custom license agreements are geared toward professional game studios. If you are an experienced, well-funded developer looking to negotiate different financial terms (significant up-front payment in exchange for different royalty terms), different risk terms, etc., please contact our licensing department at licensing@unrealengine.com

Thanks!

UE3 source code is unavailable, we only have access to UE4 source code and in UDK you can access only UnrealScript code of classes but usally they just got C++ bindings

http://uncodex.com/2012-03/Source_engine/ambientsoundspline.html

Considering it has spline and audio component, my guess whole magic of it is to move audio component on spline point closest to player. You could also investigate audio component code to see if you can emulate behavior. You can also suggest to implement this class to UE4 in feedback forum