Load a saved layout?

Hi I’m having trouble setting up the panel layouts. I can see the Save Layout button in the Window dropdown menu, but I can’t find a “Load Layout” button. I even tried exporting editor preferences and importing them in another project but that didn’t work.

So, question is: How can I set up a default panel layout across all projects that I create. I spent about 10 minutes getting it just the way I like and then next project I open it’s back to default.

Bump, i have the same question.

Ok for everybody…first create an empty project, open it and then custom your ui interface whatever you want then close it. Now the trick is to go inside your project folder in Saved / Config / Windows / and open and copy every thing inside EditorLayout.ini. then go inside your engine folder in Engine / Config / and paste and save everything you just copy in BaseEditorLayout.ini. Now everytime you create a new project will open your custom ui. Hope this is useful…just leave a comment if it works or if you have questions.

Cool, thanks :smiley:

Yup that’s what I did after I saw the folder structure in the engine dir. I could’ve answered my own question :stuck_out_tongue: Thanks anyway.

Thanks Missu

None of my projects have this file.

Same here, It does live in the intermediate folder structure but its completely blank although the layout stays when its opened on the same machine

There is no EditorLayout.ini and there is no BaseEditorLayout.ini

OK, the correct location for EditorLayout.ini, where your layout is saved, is:

C:\Users\USERNAME\AppData\Local\UnrealEngine\4.21\Saved\Config\Windows

The correct location for BaseEditorLayout.ini is:

C:\Program Files\Epic Games\UE_4.21\Engine\Config

Replace USERNAME and 4.21 with your relevant values of course.

And overwriting BaseEditorLayout.ini will not work. You have to manually save the ini file and overwrite EditorLayout.ini.

Same with engine prefs. We can save these prefs as ini, in Unreal, but we can’t load them from Unreal. They seem to be in BaseEditorLayout’s location, but I haven’t messed with those yet.

Thanks EPIC for making it a pain to handle your software’s layout. And for constantly changing things around, so it’s even more of a pain to understand your changes.