Plane reflection problem

Hi, I have built a Space Station. It is composed of many planes. Some of the planes are solar panels and due to that, I set the material for them metallic with a roughness of 0 so it completely reflects.

But I see the reflections the wrong way. So when I am on the other side looking at the sun, I see the sun. I should only see it when I am on the other side of the station when the sun is behind me.

I have duplicated the planes and rotated them, because planes are only rendered one-sided, so I have now on the same point 2 planes in 2 direction. Maybe the problem occurs because of that?

You need to tick two-sided in the material settings and use only one plane. No render engine likes intersecting polygons.