Instant crash running the attached project on Windows 8.1.
Repro:
- Unzip project somewhere Open project
- In 4.7 Preview 7 Should open to
- Startup level, if not open that one
- Click Play
- BOOM!
EDIT:
Message and callstack:
Fatal error: [File:D:\BuildFarm\buildmachine_++depot+UE4-Releases+4.7\Engine\Source\Editor\UnrealEd\Private\Editor.cpp] [Line: 6987]
World /Game/Rooms/UEDPIE_0_StartupRoom.StartupRoom not cleaned up by garbage collection!
(Object is not currently rooted)
KERNELBASE.dll!UnknownFunction (0x00007ffb546b606c) + 0 bytes [UnknownFile:0]
UE4Editor-Core.dll!FOutputDeviceWindowsError::Serialize() (0x00007ffb385a68d4) + 0 bytes [d:\buildfarm\buildmachine_++depot+ue4-releases+4.7\engine\source\runtime\core\private\windows\windowsplatformoutputdevices.cpp:95]
UE4Editor-Core.dll!FMsg::Logf__VA() (0x00007ffb384276df) + 0 bytes [d:\buildfarm\buildmachine_++depot+ue4-releases+4.7\engine\source\runtime\core\private\misc\outputdevice.cpp:526]
UE4Editor-UnrealEd.dll!UEditorEngine::VerifyLoadMapWorldCleanup() (0x00007ffb33cf170f) + 143 bytes [d:\buildfarm\buildmachine_++depot+ue4-releases+4.7\engine\source\editor\unrealed\private\editor.cpp:6987]
UE4Editor-Engine.dll!UEngine::LoadMap() (0x00007ffb2e54f5da) + 0 bytes [d:\buildfarm\buildmachine_++depot+ue4-releases+4.7\engine\source\runtime\engine\private\unrealengine.cpp:8733]
UE4Editor-Engine.dll!UEngine::Browse() (0x00007ffb2e51bdc2) + 40 bytes [d:\buildfarm\buildmachine_++depot+ue4-releases+4.7\engine\source\runtime\engine\private\unrealengine.cpp:8144]
UE4Editor-Engine.dll!UEngine::TickWorldTravel() (0x00007ffb2e5672fd) + 63 bytes [d:\buildfarm\buildmachine_++depot+ue4-releases+4.7\engine\source\runtime\engine\private\unrealengine.cpp:8311]
UE4Editor-UnrealEd.dll!UEditorEngine::Tick() (0x00007ffb33cedcd5) + 0 bytes [d:\buildfarm\buildmachine_++depot+ue4-releases+4.7\engine\source\editor\unrealed\private\editor.cpp:1267]
UE4Editor-UnrealEd.dll!UUnrealEdEngine::Tick() (0x00007ffb341a7456) + 0 bytes [d:\buildfarm\buildmachine_++depot+ue4-releases+4.7\engine\source\editor\unrealed\private\unrealedengine.cpp:347]
UE4Editor.exe!FEngineLoop::Tick() (0x00007ff7ab1f0263) + 0 bytes [d:\buildfarm\buildmachine_++depot+ue4-releases+4.7\engine\source\runtime\launch\private\launchengineloop.cpp:2257]
UE4Editor.exe!GuardedMain() (0x00007ff7ab1e267c) + 0 bytes [d:\buildfarm\buildmachine_++depot+ue4-releases+4.7\engine\source\runtime\launch\private\launch.cpp:142]
UE4Editor.exe!GuardedMainWrapper() (0x00007ff7ab1e26ea) + 5 bytes [d:\buildfarm\buildmachine_++depot+ue4-releases+4.7\engine\source\runtime\launch\private\windows\launchwindows.cpp:126]
UE4Editor.exe!WinMain() (0x00007ff7ab1f2219) + 17 bytes [d:\buildfarm\buildmachine_++depot+ue4-releases+4.7\engine\source\runtime\launch\private\windows\launchwindows.cpp:202]
UE4Editor.exe!__tmainCRTStartup() (0x00007ff7ab1f3159) + 21 bytes [f:\dd\vctools\crt\crtw32\dllstuff\crtexe.c:618]
KERNEL32.DLL!UnknownFunction (0x00007ffb564216ad) + 0 bytes [UnknownFile:0]
ntdll.dll!UnknownFunction (0x00007ffb571deb64) + 0 bytes [UnknownFile:0]
ntdll.dll!UnknownFunction (0x00007ffb571deb64) + 0 byte
Tommy.