I want to assign texture and static mesh with asset path in my game asset with blueprint in runtime. Because I will write my asset path to my data table.
How can I do it?
Thanks a lot. Have a nice days…
I want to assign texture and static mesh with asset path in my game asset with blueprint in runtime. Because I will write my asset path to my data table.
How can I do it?
Thanks a lot. Have a nice days…