Where is lightmap file?

Dear friends,

I realized that Lightmap files are not submitted to my svn server. The number of lightmap files isn’t changed even after I packaged the game. Should I build the map on my build machine before packaging? I include -cook option on my build command

I also looking for information like that. The lightmaps indexes are located in map, but lightmap files somewhere in cache, anyone can point the right one?

Im in the same problem, i cant find the way to upload the lightmaps textures to the SVN, (using P4) i know that they will be thousands of textures, but building in each machine takes longer

Hi Cordis1203,

In the editor, navigate to Window and open World Settings. In the World Settings tab, under Light mass, click on down arrow to reveal Lightmaps if hidden. Double click on the Lightmap to open it’s own window. In the Lightmap window, select File>Connect to Source control.

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