(Assertion failed: AgentProperties File:D:\BuildFarm\buildmachine_++depot+UE4-Releases+4.6\Engine\Source\Runtime\AIModule\Private\Navigation\NavigationComponent.cpp)
When I do a Simple Move To Location (actor → TargetPoint) ue4 crashes.
-NavMesh is in place
-It works fine everywhere expect a blank project
-UE4 doesn’t crash if set AIController Class to none
I assume there is some setting I am missing that is in place on other non-blank projects…
EDIT: After some more testing, it works only with a “character” blueprint… Crashed with pawn.
I thought pawn would work since it says it can “receive input from a controller” (is a “controller” in this case an actual player?)… and in fact, I need to use pawn because I can’t edit the character components at all… Agh!