How to make AI start with Collision box.
I had a quick question, I'm trying to get AI working in my game, and at the moment the only trigger I seem to be able to use is Key Events to get it to start, (I'm relatively new to Unreal Engine, so I'm sorry if this is a simple question.) but anyway, I was wondering if there was a way to make the AI to start when the level loads, or when the player runs into a trigger box? Thank you again!
asked Feb 15 '15 at 08:46 PM in Blueprint Scripting
But of course! :D
answered Feb 17 '15 at 12:48 PM
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