RunUAT.bat Errors and HTML5 Export
This week I've run the gamut when it comes to issues getting our project over the finish line but we're almost there.
Using UE 4.7 in mobile preview, all of our assets can now be viewed (in 4.6 everything in the viewport had disappeared), and our matinee at the beginning renders properly.
Now - the final issue is building for HTML5. The project refuses to build.
To be clear, I am using UE 4.7 Preview 7 built from Source, Visual Studio Community Edition 2013, and building UnrealFrontend from the UE4 Solution in Visual Studio, and Emscripten.
I have had various errors pop up at different times in the build process but they all reference RunUAT.bat regardless of whether or not I use the UE4 Editor, UnrealFrontend, or Visual Studio to build the project to HTML5.
I have uninstalled Visual Studio and reinstalled it, deleted UE4 and redownloaded/compiled from source, and nothing works.
Additionally I've tried building my projects as well as the default Tappy Chicken and a blank project. All to no avail.
Please take a look at the error part of the log located on pastebin: http://pastebin.com/yKJFmBcs
The entire log is too large to be posted on pastebin, my apologies.
Is there no, straight-forward, error free process to get things built for HTML5? That was a HUGE selling point in our investment in Unreal Engine and it looks to me like lots of people are running into the same issues with no clear fix apparent.
Please help! I'm dying to show this work off :)
asked Feb 16 '15 at 12:38 AM in Packaging & Deployment
The only clue I can get from your error log is the line UnrealBuildTool: ERROR: UBT ERROR: Failed to produce item: C:\Users\Andre\Documents\Unreal Projects\HTMLTest\Binaries\HTML5\HTMLTest.js which suggests to me that something failed to compile? Or UBT was unable to write to the file possible? I've had this when my HDD ran out of space. Can you add your compile output from HTMLTest, maybe?
answered Feb 16 '15 at 09:35 AM
Follow this question
Once you sign in you will be able to subscribe for any updates here